SWiiFT Studiofor Fever
SWiiFT Studio × Fever · one pilot, not a platform pitch

SWiiFT Studio turns ticket buyers into people you can reach again.

Built around one example: Bubble Planet, Brunswick. Fever already brings the audience, the venue and the ticket. This is what happens before, during and after it.

● Live environment● No app download● 4-week pilot
01 · The starting point

One event, five assets already in place.

This isn't a pitch to change how Fever runs events. It's a pilot on one event, using what's already there.

01

Event

Bubble Planet, Brunswick.

02

Venue

The physical space it runs in.

03

Ticket holders

The audience already captured, before anything new is built.

04

Local retailers

Brunswick businesses within reach of the foot traffic Bubble Planet already creates.

05

Fever platform

The channel that already sold the ticket.

02 · The current journey

The journey starts and ends at the ticket.

Between "bought a ticket" and "next event," Fever knows almost nothing.

Fever today
Discover
Buy ticket
Attend
SilenceFever's view ends here
With SWiiFT
Pre-event
Arrival
In-venue
Post-event
Next event
03 · The gaps

Six gaps between "bought a ticket" and "became a fan."

01
No pre-event engagement

Ticket buyers go quiet from purchase until doors open.

02
No post-ticket moments

Nothing fills the gap between buying and arriving.

03
No venue spend capture

Bar, merch and on-site spend is untracked and disconnected from the ticket profile.

04
No local retailer tie-in

Brunswick businesses see zero benefit from the footfall the event creates.

05
No premium upsell path

Every ticket holder is treated identically, regardless of intent to spend more.

06
No behaviour data beyond the sale

Fever learns almost nothing about who these people actually are.

04 · The opportunity

Turn one ticket into a full event economy.

The same event, the same audience. Just extended before and after the ticket scan.

1 event

Bubble Planet, Brunswick. One live pilot, not a global platform rollout.

4 touchpoints

Pre-event, arrival, in-venue and post-event. The ticket becomes a journey.

1 local partner

A Brunswick retailer funds a moment, and keeps the footfall the event creates.

For Fever

  • Pre-event engagement instead of silence
  • Venue spend captured and attributable
  • Local retailer partner revenue
  • Premium experience upsell path
  • Attendee behaviour data beyond the ticket sale
  • Attendee data retained for the next event

For the attendee

  • Wallet pass, always accessible, no app download
  • Local Brunswick offers unlocked before the show
  • Skip-the-line or premium upgrade option
  • Bar tab and retailer perks in one place
  • Early access to the next Fever event
05 · The experience

Not a mockup. This is already live.

The Bubble Planet environment is built and running today at bubble-planet.swiift.studio. These are real screens from the live member profile.

06 · The platform

The engagement and intelligence layer behind every Fever event.

Prove it on one event. The profile carries forward to the next.

Fever

One dashboard, every event

Design, launch and measure pre- and post-event campaigns from one workspace. Reusable for every future Fever event, not just this one.

The attendee

Wallet and member profile

A branded member profile and wallet pass attendees carry from this event into the next. One profile per attendee, not one per ticket.

Future thinking
Where this could lead. Not part of this pilot.

One punch card, every Fever event in Melbourne

The same punch-card mechanic already live at Bubble Planet could extend across Fever's wider Melbourne calendar. Attend five events in a year, unlock a free one. Bubble Planet becomes the first stamp on a card that keeps attendees coming back across every Fever event, not just this one. An idea worth testing once the single-event pilot proves out, not a commitment for this scope.

07 · The pilot

Bubble Planet, Brunswick. One event cycle.

A single event, proven end to end, before any conversation about scale.

Full event run1 event1 retailer partner● Environment already live
Scope
Single event: Bubble Planet, Brunswick. One wallet pass, one local retailer partner.
Duration
From sign-off through the rest of the event run, then 2 weeks post-close.
Mechanism
Wallet pass, a local retailer partnership we'd shape together, one premium upsell.
Success metrics
Metrics we'd agree together: pre-event opt-in rate, member sign-up rate across the campaigns, retailer redemption rate, and early interest in the next event as a signal for future ticket sales.
Next step
Let's agree the details together, then activate for the event date.
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